I started this mod from 1.02 and there is no tabbed viewer framework. Because I needed to totally understand how viewer works I have to chop off a lot code from original viewer, remove windowing stuff, etc.. Even more I didnt support all compressions so there is more things to work.
What I did is ...
Search found 2 matches
- 2009-01-21 23:38
- Forum: Feature requests
- Topic: OpenGL accelerated viewer
- Replies: 8
- Views: 21927
- 2009-01-21 11:12
- Forum: Feature requests
- Topic: OpenGL accelerated viewer
- Replies: 8
- Views: 21927
OpenGL accelerated viewer
Hi,
Is there any chance to reorganise viewer code to relies on externaly provided library for rendering? Right now I have created my own VNC viewer based on OpenGL rendering API. I can connect to several VNC servers at same time and place their desktops on 3D... see pictures:
http://i721 ...
Is there any chance to reorganise viewer code to relies on externaly provided library for rendering? Right now I have created my own VNC viewer based on OpenGL rendering API. I can connect to several VNC servers at same time and place their desktops on 3D... see pictures:
http://i721 ...