I want to remote controll a fullscreen opengl game under windows 7.
I have tested different VNC servers (tightVNC, tigerVNC, RealVNC, TeamViewer) but none of them renders the openGL. The UltraVNC server capture the frame, but only refreshes when there is a GDI window on top. Could you implement a function where the capturing happens time based instead of polling?
I have some programming experience, but not in c++

Low fps is no problem.